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Founding AI Engineer at Kantrip

Join Kantrip as a Founding AI Engineer to build the first AI-native game engine. Backed by $2.75M from 20VC and Arcadia Gaming Partners, we’re replacing legacy tooling with an agent system that takes a game from idea to the App Store. You’ll own the entire AI pipeline, from model routing to custom runtimes, working in-person from our Bloomsbury office. If you've built production LLM systems and want to redefine how the $150bn mobile gaming industry operates, this is your seat.

What's the next step?

Kantrip

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Location

London, United Kingdom

Compensation

Not Disclosed

Company

Kantrip

Role overview

You will own the agent system that transforms a game spec into a shipped product. Working at the intersection of AI and gaming, you’ll build the routing layer, evaluation tooling, and custom runtimes to automate game development. This is a high-intensity founding role based in-person in Central London, offering true system ownership.

We’re an early-stage, AI-native startup on a mission to put real game-building in everyone’s hands. Today, shipping a polished, native, monetisable mobile game means wrestling with engines built for big studios. We’re changing that, building the end-to-end agentic pipeline that lets anyone create real, native, high-performance mobile games that actually scale and make money. Underneath it, we’re building our own AI-native game engine in TypeScript (AI’s favourite language) so agents can build, iterate and ship games end to end. It’s a $150bn+ market that’s been gated by complexity, and we’re opening it up. We’re pre-seed and VC-backed by some excellent gaming and consumer investors. We’re a small, founder-led team building fast, and we’re looking for hungry, exceptional people across engineering, AI and design who want to build something that could become genuinely huge, not optimise for title or comfort. London-based, in-person, moving quickly.

What you will do

  • Design and operate the complete pipeline from initial specification to shipped build, covering planning, code generation, review, and automated release.
  • Develop internal evaluation and regression tooling to automatically measure output quality and catch failures within the agentic development loops.
  • Build a custom routing layer and retrieval system to optimize model selection based on quality, latency, and cost for every generation step.

Who this is a fit for

  • Proven experience building multi-step LLM production pipelines, tool-using agents, or sophisticated evaluation infrastructure in a professional or high-stakes environment.
  • Strong systems engineering background with deep proficiency in TypeScript or another high-level language and a passion for testing new model frontiers.
  • Thrive in high-intensity, founder-level environments and enjoy working in person five days a week from a central London office.

Why this role is remarkable

  • Build the world’s first AI-native game engine using TypeScript, the language AI writes best, and ship games directly to the App Store.
  • Join a high-caliber team backed by $2.75M from top-tier VCs like 20VC and Arcadia Gaming Partners, plus industry legends like Christopher Chedeau.
  • Gain massive ownership by building the core infrastructure that turns LLMs into a viable, automated game development pipeline with custom runtimes.

How Jack & Jill work together

Jack
I get to know what you’re great at, then find roles you’d never find yourself.
Jill
I recruit from Jack’s network and make the intro when I spot a great match.
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Jack gets to know what you're great at and what you want next, then searches 15 million jobs daily and helps you discover roles at companies like this.

Meet Jack

What happens next?

Jack’s an AI agent for job searching and career coaching. He works for you.

Jill is the AI recruiter working for the company. She recruits from Jack’s network.

If your profile’s a match and Kantrip wants to meet, Jill will make the intro. In the meantime, Jack will send you excellent alternatives.

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